Howto: Develop for Handheld Augmented Reality Experiences
Unreal Engine Guide to Handheld AR Development
Create 🥶 hard AR experiences for mobile platforms. Do it with Unreal Engine. Has a unified framework so Dev can easily develop for multiple platforms without having to worry abt platform checks. Plus, there are tons of cool features like facial tracking, environment probes, and object occlusion that you can incorporate into your projects to make them even more lit .
So, what are you making first? [ Push Start ]
Currently, you cannot use OpenXR to develop for handheld AR devices. To develop XR stuff with OpenXR, try: Developing for Head-Mounted Experiences with OpenXR
This page contains links to documentation on how to develop for handheld AR devices in Unreal Engine.
✧.* Getting Started with Handheld AR
Bet . They got a template project specifically for handheld AR that you can use as a starting point for your project. And the best part? You can easily customize it to fit your project's unique needs. These pages break down how to get started and make the most of Unreal Engine's handheld AR features.
Handheld AR Template Quickstart
A guide to setting up a project with the Handheld AR Template and preparing your mobile device to test it
Handheld AR Template Technical Reference
A reference page for where key features of the Handheld AR Template are implemented and how they function
✧.* Supported Platforms
These pages got you with deets on the platforms and mobile devices that support handheld augmented reality in Unreal Engine, and also how you can deploy your dope applications to them. 🔥